Call Of Duty : Modern Warfare 2 

Afghan is a large multiplayer map featured in Call of Duty: Modern Warfare 2. It has a variety of combat environments, including long-distance and close-quarters 

Afghan is set around an accessible C-130 crash site in the middle of a desert canyon in Afghanistan near Site Hotel Bravo. The East and West areas feature cliffs and bunkers, freqently used by snipers. A cave inside the mountain is often filled with intense close range battle, the large entrance to the cave being a great spot for overlooking the plane crash below. Around the other side of the mountain, there is a pathway that leads from the bunker, around the back of the cave to the high-up ledge. This path is great for flanking opponents, alongside the pathway through the bunker and across the fields planted with opium poppies.

Due to its circular walkways and design patterns, every place has two or more flanking routes, making it perfect for Team Deathmatch. However, there is a solution to these flanking routes in one of the most open and undefended places on the map. There are several glitches on this map near Site Hotel Bravo.

Afghan is popular among snipers, as it offers many long sight-lines, as well as good areas offering large amounts of camouflage. Thermal Scopes are often used on the map, as the white contrasts greatly against the desert-color of the map. However, it is less useful for seeing players at the top of the cliff as the sky appears white as well.

Afghan features two "secret" vantage points which both look over the C-130 crash site. One is situated below the clifftop, where players must slide slowly off the edge and land amongst shrubs next to a tree.

Another small ledge juts out above the cave mouth. It is accessible by climbing the wing of the downed aircraft, and by jumping from the top edge over to the ledge. To make the jump, players need 100% mobility, and if not, they will fall to their death unless using Commando Pro.

Sandstorms periodically flare up and reduce some visibility, even while using thermal scopes. Visibility is perfect in between these storms.

It is possible to jump on top of the humvees and crouch in the hole on the roof. Doing this decreases the likelihood of being seen easily and offers decent cover, used especially by players wishing to protect flags.  


  • This map along with four of the other original maps is special as there isn't an exit blocked by a vehicle.
  • This map seems to be set near the location of Site Hotel Bravo, as the stone road structure visible from the cliff at the north end of the map is the same as in Just Like Old Times.
  • On the concrete bridge along the cliff face, there is a small alcove. A teddy bear is on the ground there, along with door scrapes on the ground leading to the bomb shelter.
  • There is some 3D type writing under the small alcove that the player can see in spectator mode that says "ALEXANDER ROYCEWICZ 2009"
  • The Infinity Ward logo can be seen on several of the cave system's heavy steel doors or being near the cave.
  • The UAZ-469 in the western portion of the map, behind the high cliff, has blood on the driver's seat and dashboard, implying a fight has already taken place. Shooting this blood splatter actually produces the same sound as bullets impacting a human body. It is the exact same blood splat that is on the UAZ from the mission The Enemy of My Enemy.
  • If the player stands next to the building in the farthest northeast corner, they can hear dogs bark.
  • A village can be spotted behind the OpFor spawn in the radiation zone, but is made up mostly of a mosque and four stone houses.
  • The C-130 Hercules is identical to the crashed plane in "Exodus". This is similar to Crash, which features aCH-46 Sea Knight wreckage identical to the one in "Aftermath".
  • At the tail section of the plane, up on the mattresses is a teddy bear that is quite well hidden. Also, on one of the mattresses is the book "The Sign of Four". There is another teddy bear on the rocks below the cliff where the mattresses are, it is on a boulder to the right of the pile of mattresses, it blends in with the other small rocks.
  • The mattresses will break the player's fall from the cliff, provided they land on them.
  • There are some propaganda posters scattered throughout the map, an example of which is shown on the right. It is a North Korean poster.
  • The C-130 appears to have digital camouflage on it similar to the one unlocked for guns.
  • Strangely, near the Task Force 141 spawn, a Stryker vehicle is parked, blocking the pathway. In Single Player, this can only be seen in "Exodus", and the Special Ops mission, "Wardriving". Reasons are unknown why it is here in the desert.
  • Although the map is very close to where Rust would be, Scanning around in spectate will show the player the waterfall or anything else from Rust is gone.
  • While inside the middle section of the destroyed C-130, if the player looks up they will see in the roof an engraving that appears to say, 'Help'.
  • Inside the cave are Missiles that don't explode when shot or attempted to be blown up.

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