Call Of Duty : Modern Warfare 2
Chopper Gunner is a killstreak reward in Call of Duty: Modern Warfare 2. Requiring eleven consecutive kills or ten with the hardline perk enabled. This killstreak puts the player in control of the mounted machine gun on an Mi-28 or AH-64 Apache gunship (depending on the team). Hostile targets appear surrounded by red boxes on the screen (unless they are using Cold-Blooded.) The controlling player shows up as a small green cross to prevent players from killing themselves, and to allow players to more easily defend themselves from death while controlling the Chopper Gunner. If a target is exposed in the open, a white square will appear around the red one to designate that player as an easy kill. By default, Chopper Gunner uses a thermal camera, similar to Thermal Scope but the user can toggle between "white-hot" and "black-hot" modes using the weapon swap/reload button.
Shots from the Apache/Havoc's cannon can penetrate light cover. The steady stream of shots allows the user to easily kill many enemy targets, especially in outdoor levels.
The AI pilot will occasionally call out targets and appears to fly the helicopter into positions that give the gunner a better view. It seems that if the player targets a particular obscured enemy for a couple of seconds, the AI pilot will fly to a position that exposes that enemy, if there is one.
The chopper has one flare that is automatically deployed to divert guided enemy missiles. After this flare is spent, it can be hit with any missile. It is possible to shoot down a Mi-28/Apache with an unguided missile, since they are not affected by flares. It is also possible, although difficult, to shoot a guided missile from right below the chopper and if the distance is short, the flare will not have time to divert the missile. This is easier with Pave Lows, but is also possible with Chopper Gunners.
When first activated, the user sees, from the gunner's point of view, the helicopter taking off some distance from the battlefield and flying towards it. The user can begin firing almost immediately, but hitting targets at this distance is usually impossible because the gunner cannot shoot anything at such an angle.
If the user is killed while using the Chopper Gunner, they may finish using it before respawning. One exception is in Search and Destroy where it stops after the player dies, which applies to other user controlled killstreaks such as the AC-130 and the Predator Missile. Another exception to this rule is if the player reaches the team killing threshold in Hardcore Team Deathmatch, which causes them to suicide and sit out per the friendly fire penalty.
Call Of Duty : Black Ops
The Chopper Gunner lasts for 60 seconds unless shot down. It has one set of flares which deter enemy missiles attempting to bring down the vehicle. The player controlling the gun can be killed but can continue using the killstreak reward. Like all other helicopter-based killstreaks in Black Ops, the UH-1 will appear differently based on whether it is controlled by friendly or hostile forces. "Friendly" Hueys will be painted in a tan camouflage with green markings, while "Enemy" Hueys will be painted in grey camouflage and have red markings.