
Call Of Duty 4 : Modern Warfare | ![]() |
Crossfire is one of the largest maps in Call of Duty 4, with perhaps the most open buildings and places to hide. It is a favorite of snipers and campers alike. Intense sniper battles often occur between the two two-story buildings at either end of the long street. Plenty of combat also occurs in the small buildings that line the main street. Crossfire is good for Domination matches and Hardcore Team Deathmatches, as there are lots of hiding and camping spots. Assault and sniper classes work well on this map.Shotguns are also a popular choice to do the large percentage of close-range fighting. Desert Camouflage is often preferred.a
![]() | Crossfire is notorious for the amount of glitches in the map. There is a way to get to the Bog in "War Pig," and a glitch that allows the player to go to many sniper spots, including the tallest building (possibly) in the game, or a bridge. One of the more well known glitches in game, this glitch involves the player using tactics to "climb" up the rundown building at the back end of the map.
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- The player can also get on the top of the building by going to the left hand slab of rock and sprint jumping to the top. When the player is on the top of the building, he/she can go left or right depending on where one wants to go, though most players choose going right on the building, as it has a bigger view of the map.
- Walking on midair (glitch) the player may camp on the buildings. This is good for protecting the bomb inSabotage, though, once the player is out of ammo, he/she is out of luck, and must jump to their death to respawn with more ammo. In Old School, the player can usually find others fighting for the glitch, as it is well known.
An alternate method to get to the top of the run-down building is to get to the second floor, jump onto the washing machine, then jump onto the third-story ledge (Old School only unless use RPG when jumping). It produces the same result, without timing.
Because the area is very linear and plain, the player can often see the "void" outside of the map, especially when replaying air strikes.
There is a way to "float" on top of a helicopter and kill any enemy players out in the open, or destroy an enemy helicopter with ease, though floating is very challenging.
- First, the player has to go to the building that has a ladder leading up to a destroyed wall, that is commonly used for sniping. Then, walk onto the wooden structure to the left. No matter what, on the helicopters 2nd pass, it will briefly hover in front of the wall. That is a good time to throw a C4 on it, fire a rocket, or launch a grenade. Note: while it is hovering it cannot shoot you if you are on the wooden boards. If it is a friendly helicopter, you can jump on it, but it requires split second timing. While it is hovering, you will only just be able to see its back rotors, but as soon as is begins to turn around, you have to jump onto it.
Note: This is very hard, and the player might not get it on the first few times.
If done correctly, one will be able to shoot enemy players without them seeing or knowing where the player is located. When the helicopter starts to leave the map, the player will automatically fall onto an otherwise inaccessible building, and will be able to successfully snipe many players without dying, because the player will be virtually invisible.
Trivia
- In one of the houses, there is a teddy bear laying on the bed's mattress.
- There are various signs advertising a super market but it is funny to note that it says Subermarket.
- At the building to the left-forward of the Marines spawn point, there is a smashed table onto which a player can jump and get stuck.
- At the southwestern corner, there is a fence that indicates the end of the map. On the other one can see parts of the multiplayer map Bog.
- Strangely, the signs on the buildings near the OpFor spawn point are in French

