Band Of Brilliance

The player takes control of Gary "Roach" Sanderson. The objective is to find Makarov at a safehouse. The first challenge is to make it past the mine field (quickly duck after the first one appears or it kills you) and the ambushing troops advancing through the smokescreen, while being fired on by mortars. Upon reaching the safehouse, two bullet-proof Jeeps come out and drive away, then they are taken out by Javelins. According to Archer, they were just decoys. At the safehouse, there are multiple breaching points; start with the basement as there is lighter resistance there (andGhost will take care of the larger ground floor for you). Lastly, breach the top floor, but beware of troops hiding to your right on the mezzanine floor. After fighting resistance and not finding Makarov, they find a computer which regards on his intel. The player is then ordered to download all the information. The player must then defend the computer as its files get downloaded. If it gets shot, its download speed slows. As the files download at varying speeds, it is difficult to accurately gauge how quickly the process takes (it should take a few minutes). Once the countdown begins, the player has a limited amount of time to stock up and prepare defenses; the basement has a weapons room, ammo cache, and Claymores, the last of which are very useful for slowing down the enemy. After completing the download, only Roach and Ghost are left. The player must then make a run to the helicopter while being assaulted by mortars. At one point, Roach gets shot by one and finds himself being carried by Ghost. They successfully make it to the LZ, where General Shepherd takes the files and makes a remark about covering one of the loose ends. He then betrays them and shoots Roach and GhostShadow Company troops promptly burn your corpses (ignited dramatically by Shepherd's cigar). During the burning, Price over the radio had some intel regarding Shepherd's true intentions, and saying not to trust him. He is, sadly, too late to warn Roach and Ghost.


Docking house to the far southwest of the main villa.

Upstairs in the main house, in breached room, on a desk behind boxes.

Inside the armory in the basement.


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