Call Of Duty 5 : World At War
It takes place in the Eastern Front, featuring four Tanks, two on each side. Due to its size, but also having a good flanking position on the sides, this map is actually good for any kind of fighting. It is good defensively because most of it is large open ground, good for snipers and tanks and riflemen. It is also good if one prefers close quarters styles of fighting, because the cover and maneuverability on both sides can be used to maneuver one's way to many positions with the player having an advantage with a submachine-gun. There are positions where the player can intercept less experienced players attempting to flank on the other side, using routes with less cover, the player can flank enemy tanks traveling near to the houses or the bridge and plant anti-tank grenades or satchel charges on them or take out their machine gunners. Also the player can sneak round to the other side of the map, and reach the far away houses used by snipers. If the player manages to get into these houses, one can get a lot of kills because they will probably be snipers, giving the close-range advantage (be careful, though, as these houses will, at the time the player reaches them, be enemy spawn points and a spawning enemy player will surprise the player).
As this map is so vast in Search and Destroy the distance between the two teams spawnpoints is less than half the distance of the map as the offensive team spawn on the downslope of the hill on the same side of the hill as the enemy team. This is unique for any map on multiplayer and means the map is effectively split in half with players extremely rarely going to the other side of the map beyond the railroad bridge, though this location is often frequented by snipers.